Navigation
API > API/Plugins > API/Plugins/DisplayCluster
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- AActor
- ADisplayClusterTestPatternsActor
References
| Module | DisplayCluster |
| Header | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterTestPatternsActor.h |
| Include | #include "DisplayClusterTestPatternsActor.h" |
Syntax
UCLASS&40;&41;
class ADisplayClusterTestPatternsActor : public AActor
Remarks
Test patterns actor
Variables
| Type | Name | Description | |
|---|---|---|---|
| TMap< FString, TObjectPtr< UMaterial > > | CalibrationPatterns | ||
| TObjectPtr< UPostProcessComponent > | PostProcessComponent | Postprocess component |
Constructors
| Type | Name | Description | |
|---|---|---|---|
ADisplayClusterTestPatternsActor
(
const FObjectInitializer& ObjectInitializer |
Overridden from AActor
| Type | Name | Description | |
|---|---|---|---|
| void | BeginPlay () |
AActor. | |
| void | EndPlay
(
const EEndPlayReason::Type EndPlayReason |
Overridable function called whenever this actor is being removed from a level | |
| void | Tick
(
float DeltaSeconds |
Function called every frame on this Actor. |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FMaterialParameter |
Enums
| Type | Name | Description | |
|---|---|---|---|
| EParamType |