Navigation
API > API/Plugins > API/Plugins/DisplayCluster
Inheritance Hierarchy
- IModuleInterface
- IDisplayCluster
References
| Module | DisplayCluster |
| Header | /Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/IDisplayCluster.h |
| Include | #include "IDisplayCluster.h" |
Syntax
class IDisplayCluster : public IModuleInterface
Remarks
Public module interface
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| IDisplayCluster & | Get () |
Singleton-like access to this module's interface. | |
| IDisplayClusterCallbacks & | GetCallbacks () |
Access to the DisplayCluster callbacks API | |
| IDisplayClusterClusterManager * | Access to the cluster manager. | ||
| IDisplayClusterConfigManager * | GetConfigMgr () |
Access to the config manager. | |
| IDisplayClusterGameManager * | GetGameMgr () |
Access to the game manager. | |
| EDisplayClusterOperationMode | Returns current operation mode. | ||
| IDisplayClusterRenderManager * | GetRenderMgr () |
Access to the device manager. | |
| bool | IsAvailable () |
Checks to see if this module is loaded and ready. | |
| bool | Checks if the module has been initialized. |
Constants
| Name | Description |
|---|---|
| ModuleName |