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Unreal Engine C++ API Reference > Plugins > DataprepCore
Classes
Type | Name | Description | |
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FDataprepSelectionInfo | A struct to cache the result of a filter with some additional info | |
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TIsFilterDataDisplayable | Those template must be keep in sync with the variant. Those are the data types that the filter preview can display the data in the columns (scene preview and asset preview) | |
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UDataprepBoolFetcher | The bool fetcher is a specialized type of fetcher for the booleans | |
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UDataprepBoolFilter | ||
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UDataprepFetcher | The Dataprep fetcher is a base class for Dataprep Selection system. | |
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UDataprepFilter | The Dataprep Filter a base class for the Dataprep selection system It's main responsibility is to filter a array of object and to return the selected objects | |
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UDataprepFilterNoFetcher | The Dataprep Filter a base class for the Dataprep selection system It's main responsibility is to filter a array of object and to return the selected objects | |
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UDataprepFloatFetcher | The float fetcher is a specialized type of fetcher for the float | |
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UDataprepFloatFilter | ||
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UDataprepIntegerFetcher | The integer fetcher is a specialized type of fetcher for the integer | |
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UDataprepIntegerFilter | ||
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UDataprepObjectSelectionFilter | ||
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UDataprepRecursiveSelectionTransform | ||
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UDataprepSelectionTransform | ||
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UDataprepStringFetcher | The string fetcher is a specialized type of fetcher for the string | |
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UDataprepStringFilter | ||
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UDataprepStringFilterMatchingArray | ||
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UDataprepStringsArrayFetcher | ||
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UDataprepStringsArrayFilter |
Typedefs
Name | Description |
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FFilterVariantData | This type is the variant used by the dataprep filter preview system to store a fetched data and then displaying it latter. |
Enums
Type | Name | Description | |
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EDataprepFloatMatchType | ||
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EDataprepIntegerMatchType | ||
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EDataprepStringMatchType |