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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/Units > API/Plugins/ControlRig/Units/Execution
Inheritance Hierarchy
- FRigVMStruct
- FRigUnit
- FRigUnitMutable
- FRigUnit_DynamicHierarchyBaseMutable
- FRigUnit_AddParent
- FRigUnit_HierarchyAddElement
- FRigUnit_HierarchyAddAnimationChannelBool
- FRigUnit_HierarchyAddAnimationChannelFloat
- FRigUnit_HierarchyAddAnimationChannelInteger
- FRigUnit_HierarchyAddAnimationChannelRotator
- FRigUnit_HierarchyAddAnimationChannelScaleFloat
- FRigUnit_HierarchyAddAnimationChannelScaleVector
- FRigUnit_HierarchyAddAnimationChannelVector
- FRigUnit_HierarchyAddAnimationChannelVector2D
- FRigUnit_HierarchyAddBone
- FRigUnit_HierarchyAddControlElement
- FRigUnit_HierarchyAddControlFloat
- FRigUnit_HierarchyAddControlInteger
- FRigUnit_HierarchyAddControlRotator
- FRigUnit_HierarchyAddControlTransform
- FRigUnit_HierarchyAddControlVector
- FRigUnit_HierarchyAddControlVector2D
- FRigUnit_HierarchyAddNull
- FRigUnit_HierarchyAddSocket
- FRigUnit_HierarchyImportFromSkeleton
- FRigUnit_HierarchyRemoveElement
- FRigUnit_HierarchyReset
- FRigUnit_HierarchySetParentWeights
- FRigUnit_HierarchySetShapeSettings
- FRigUnit_SetDefaultParent
- FRigUnit_SwitchParent
References
| Module | ControlRig |
| Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Execution/RigUnit_DynamicHierarchy.h |
| Include | #include "Units/Execution/RigUnit_DynamicHierarchy.h" |
Syntax
USTRUCT (Meta=(Abstract, NodeColor="0.262745, 0.8, 0, 0.229412", Category="DynamicHierarchy"))
struct FRigUnit_DynamicHierarchyBaseMutable : public FRigUnitMutable