Navigation
API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/Units > API/Plugins/ControlRig/Units/Execution
Inheritance Hierarchy
- FRigVMStruct
- FRigUnit
- FRigUnitMutable
- FRigUnit_DynamicHierarchyBaseMutable
- FRigUnit_HierarchyAddElement
- FRigUnit_HierarchyAddControlElement
- FRigUnit_HierarchyAddControlVector
References
| Module | ControlRig |
| Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Execution/RigUnit_DynamicHierarchy.h |
| Include | #include "Units/Execution/RigUnit_DynamicHierarchy.h" |
Syntax
USTRUCT (
Meta=(DisplayName="Spawn Vector Control", TemplateName="SpawnControl", Keywords="Construction,Create,New,AddControl,NewControl,CreateControl", Varying))
struct FRigUnit_HierarchyAddControlVector : public FRigUnit_HierarchyAddControlElement
Remarks
Adds a new control to the hierarchy Note: This node only runs as part of the construction event.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FVector | InitialValue | The initial value of the new control | |
| FRigUnit_HierarchyAddControlVector_Settings | Settings | The settings for the control |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Overridden from FRigUnit_HierarchyAddControlElement
| Type | Name | Description | |
|---|---|---|---|
| ERigControlType |
Overridden from FRigVMStruct
| Type | Name | Description | |
|---|---|---|---|
| void | Execute () |
Execute logic for this struct |