Navigation
Unreal Engine C++ API Reference > Plugins > ControlRig > Rigs
References
Module | ControlRig |
Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigInfluenceMap.h |
Include | #include "Rigs/RigInfluenceMap.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FRigInfluenceMapPerEvent
Variables
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
TMap< FName, int32 > | EventToIndex | |
![]() ![]() |
TArray< FRigInfluenceMap > | Maps |
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
TArray< FRigInfluenceMap >::RangedForConstIteratorType | begin () |
|
![]() |
TArray< FRigInfluenceMap >::RangedForIteratorType | begin () |
|
![]() ![]() |
bool | ||
![]() ![]() |
TArray< FRigInfluenceMap >::RangedForConstIteratorType | end () |
|
![]() |
TArray< FRigInfluenceMap >::RangedForIteratorType | end () |
|
![]() ![]() |
const FRigInfluenceMap * | ||
![]() |
FRigInfluenceMap & | ||
![]() ![]() |
FRigInfluenceEntryModifier | GetEntryModifier
(
const FName& InEventName, |
|
![]() ![]() |
int32 | ||
![]() ![]() |
FRigInfluenceMapPerEvent | Inverse () |
|
![]() |
bool | Merge
(
const FRigInfluenceMapPerEvent& Other |
|
![]() ![]() |
int32 | Num () |
|
![]() |
void | OnKeyRemoved
(
const FRigElementKey& InKey |
|
![]() |
void | OnKeyRenamed
(
const FRigElementKey& InOldKey, |
|
![]() |
void | ||
![]() |
void | SetEntryModifier
(
const FName& InEventName, |
Operators
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
const FRigInfluenceMap & | operator[]
(
const FName& InEventName |
|
![]() ![]() |
const FRigInfluenceMap & | operator[]
(
int32 InIndex |
|
![]() |
FRigInfluenceMap & | operator[]
(
int32 InIndex |
|
![]() |
FRigInfluenceMap & | operator[]
(
const FName& InEventName |