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API > API/Plugins > API/Plugins/Composure
| Name | URenderTargetCompositingOutput |
| Type | class |
| Header File | /Engine/Plugins/Compositing/Composure/Source/Composure/Classes/CompositingElements/CompositingElementOutputs.h |
| Include Path | #include "CompositingElements/CompositingElementOutputs.h" |
Syntax
UCLASS ()
class URenderTargetCompositingOutput : public UCompositingElementOutput
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UCompositingElementPass → UCompositingElementOutput → URenderTargetCompositingOutput
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| RenderTarget | TObjectPtr< UTextureRenderTarget2D > | CompositingElements/CompositingElementOutputs.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void RelayOutput_Implementation
(
UTexture* FinalResult, |
CompositingElements/CompositingElementOutputs.h |