Navigation
Unreal Engine C++ API Reference > Plugins > Composure > CompositingElements
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UCompositingElementPass
- UCompositingElementInput
- UCompositingInputInterfaceProxy
- UCompositingMediaInput
- UMediaTextureCompositingInput
- UCompositingElementOutput
- UColorConverterOutputPass
- UCompositingMediaCaptureOutput
- UPlayerViewportCompositingOutput
- UEXRFileCompositingOutput
- URenderTargetCompositingOutput
- UCompositingElementTransform
- UAlphaTransformPass
- UCompositingOpenColorIOPass
- UCompositingPostProcessPass
- UCompositingElementMaterialPass
- UCompositingTonemapPass
- UMultiPassChromaKeyer
- UMultiPassDespill
References
Module | Composure |
Header | /Engine/Plugins/Compositing/Composure/Source/Composure/Classes/CompositingElements/CompositingElementPasses.h |
Include | #include "CompositingElements/CompositingElementPasses.h" |
Syntax
UCLASS&40;EditInlineNew, Abstract&41;
class UCompositingElementPass : public UObject
Remarks
Variables
Type | Name | Description | |
---|---|---|---|
![]() ![]() ![]() ![]() |
bool | bEnabled | |
![]() |
ECompPassConstructionType | ConstructionMethod | |
![]() ![]() ![]() ![]() |
FName | PassName | |
![]() |
FInheritedTargetPool | SharedTargetPool |
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() ![]() ![]() |
bool | ||
![]() ![]() ![]() ![]() |
void | OnDisabled () |
|
![]() ![]() ![]() ![]() |
void | OnEnabled () |
|
![]() ![]() ![]() ![]() |
void | OnFrameBegin
(
bool bCameraCutThisFrame |
|
![]() ![]() ![]() ![]() |
void | OnFrameEnd () |
|
![]() ![]() ![]() |
bool | ReleaseRenderTarget
(
UTextureRenderTarget2D* AssignedTarget |
|
![]() ![]() ![]() |
UTextureRenderTarget2D * | RequestNativelyFormattedTarget
(
float RenderScale |
|
![]() ![]() ![]() |
UTextureRenderTarget2D * | RequestRenderTarget
(
FIntPoint Dimensions, |
|
![]() |
UTextureRenderTarget2D * | RequestRenderTarget
(
FIntPoint Dimensions, |
|
![]() ![]() ![]() ![]() |
void | Reset () |
|
![]() ![]() ![]() |
void | SetPassEnabled
(
bool bSetEnabledTo |
|
![]() |
void | SetRenderTargetPool
(
const FInheritedTargetPool& TargetPool |
Overridden from UObject
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Called when a property on this object has been modified externally |