Navigation
Unreal Engine C++ API Reference > Plugins > Composure > CompositingElements
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UCompositingElementPass
- UCompositingElementTransform
- UMultiPassChromaKeyer
References
Module | Composure |
Header | /Engine/Plugins/Compositing/Composure/Source/Composure/Classes/CompositingElements/CompositingElementTransforms.h |
Include | #include "CompositingElements/CompositingElementTransforms.h" |
Syntax
UCLASS&40;BlueprintType, Blueprintable&41;
class UMultiPassChromaKeyer : public UCompositingElementTransform
Variables
Type | Name | Description | |
---|---|---|---|
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TArray< FLinearColor > | KeyColors | |
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FCompositingMaterial | KeyerMaterial |
Constructors
Type | Name | Description | |
---|---|---|---|
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Functions
Type | Name | Description | |
---|---|---|---|
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UTexture * | ApplyTransform_Implementation
(
UTexture* Input, |