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Unreal Engine C++ API Reference > Plugins > Composure > CompositingElements > UCompositingElementPass
- UObject::PostEditChangeProperty()
- UCompositingElementPass::PostEditChangeProperty()
- UCompositingMediaCaptureOutput::PostEditChangeProperty()
- UEXRFileCompositingOutput::PostEditChangeProperty()
References
Module | Composure |
Header | /Engine/Plugins/Compositing/Composure/Source/Composure/Classes/CompositingElements/CompositingElementPasses.h |
Include | #include "CompositingElements/CompositingElementPasses.h" |
Source | /Engine/Plugins/Compositing/Composure/Source/Composure/Private/CompositingElements/CompositingElementPasses.cpp |
virtual void PostEditChangeProperty
&40;
FPropertyChangedEvent & PropertyChangedEvent
&41;
Remarks
Called when a property on this object has been modified externally
Parameters
Name | Description |
---|---|
PropertyThatChanged | the property that was modified |