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Unreal Engine C++ API Reference > Plugins > Composure > CompositingElements
References
Module | Composure |
Header | /Engine/Plugins/Compositing/Composure/Source/Composure/Public/CompositingElements/InheritedCompositingTargetPool.h |
Include | #include "CompositingElements/InheritedCompositingTargetPool.h" |
Syntax
struct FInheritedTargetPool
Constructors
Type | Name | Description | |
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FInheritedTargetPool
(
FInheritedTargetPool& Other, |
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FInheritedTargetPool
(
UObject* Owner, |
Functions
Type | Name | Description | |
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bool | IsValid () |
|
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bool | ReleaseRenderTarget
(
UTextureRenderTarget2D* UsedTarget |
|
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UTextureRenderTarget2D * | RequestRenderTarget
(
float RenderScale |
|
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UTextureRenderTarget2D * | RequestRenderTarget
(
FIntPoint Dimensions, |
|
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void | Reset () |