Navigation
API > API/Plugins > API/Plugins/ChaosVehicles > API/Plugins/ChaosVehicles/FWheelState > API/Plugins/ChaosVehicles/FWheelState/CaptureState
References
| Module | ChaosVehicles |
| Header | /Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Public/ChaosWheeledVehicleMovementComponent.h |
| Include | #include "ChaosWheeledVehicleMovementComponent.h" |
| Source | /Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Private/ChaosWheeledVehicleMovementComponent.cpp |
void CaptureState
&40;
int WheelIdx,
const FVector & WheelOffset,
const FBodyInstance &42; TargetInstance
&41;
Remarks
Commonly used Wheel state - evaluated once used wherever required for that frame