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API > API/Plugins > API/Plugins/ChaosVehicles
References
| Module | ChaosVehicles |
| Header | /Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Public/ChaosWheeledVehicleMovementComponent.h |
| Include | #include "ChaosWheeledVehicleMovementComponent.h" |
Syntax
struct FWheelState
Remarks
Commonly used Wheel state - evaluated once used wherever required for that frame
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< FVector > | LocalWheelVelocity | Current velocity at wheel location In World Coordinates - combined linear and angular | |
| TArray< Chaos::FSuspensionTrace > | Trace | Local velocity of Wheel | |
| TArray< FHitResult > | TraceResult | ||
| TArray< FVector > | WheelLocalLocation | ||
| TArray< FVector > | WheelWorldLocation | Current Location Of Wheels In Local Coordinates | |
| TArray< FVector > | WorldWheelVelocity | Current Location Of Wheels In World Coordinates |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | CaptureState
(
int WheelIdx, |
Commonly used Wheel state - evaluated once used wherever required for that frame | |
| void | CaptureState
(
int WheelIdx, |
Commonly used Wheel state - evaluated once used wherever required for that frame | |
| void | CaptureState
(
int WheelIdx, |
Commonly used Wheel state - evaluated once used wherever required for that frame | |
| FVector | GetVelocityAtPoint
(
const Chaos::FRigidBodyHandle_Internal* Rigid, |
||
| void | Init
(
int NumWheels |