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API > API/Plugins > API/Plugins/ChaosClothAssetDataflowNodes
Classes
| Type | Name | Description | |
|---|---|---|---|
| FChaosClothAssetAddStitchNode | |||
| FChaosClothAssetAddWeightMapNode | Painted weight map attributes node. | ||
| FChaosClothAssetAttributeNode | Create a new attribute for the specified group. | ||
| FChaosClothAssetBindToRootBoneNode | Bind an entire mesh to the single root bone of the current skeleton set on the cloth collection. | ||
| FChaosClothAssetConnectableIOStringValue | |||
| FChaosClothAssetConnectableIStringValue | |||
| FChaosClothAssetConnectableStringValue | Copyright Epic Games, Inc. All Rights Reserved. | ||
| FChaosClothAssetCopySimulationToRenderMeshNode | Copy the simulation mesh to the render mesh to be able to render the simulation mesh, or when not using a different mesh for rendering. | ||
| FChaosClothAssetDatasmithImportNode | Import a file from a third party garment construction package compatible with the Datasmith scene format. | ||
| FChaosClothAssetDeleteElementNode | |||
| FChaosClothAssetImportedFloatValue | |||
| FChaosClothAssetImportedIntValue | |||
| FChaosClothAssetImportedVectorValue | Copyright Epic Games, Inc. All Rights Reserved. | ||
| FChaosClothAssetImportNode | Import an existing Cloth Asset into the graph. | ||
| FChaosClothAssetImportNodeRefreshAsset | Refresh structure for push button customization. | ||
| FChaosClothAssetMergeClothCollectionsNode | Merge multiple cloth collections into a single cloth collection of multiple patterns. | ||
| FChaosClothAssetNodeAttributeGroup | The managed array collection group used for the attribute creation. | ||
| FChaosClothAssetNodeSelectionGroup | What type of element is selected in the Selection The managed array collection group used in the selection. | ||
| FChaosClothAssetProxyDeformerNode | Add the proxy deformer information to this cloth collection's render data. | ||
| FChaosClothAssetRemeshNode | Remesh the cloth surface(s) to get the specified mesh resolution(s). | ||
| FChaosClothAssetReverseNormalsNode | Reverse the geometry's normals or/and winding order of the simulation or/and render meshes stored in the cloth collection. | ||
| FChaosClothAssetSelectionNode | Integer index set selection node. | ||
| FChaosClothAssetSelectionToIntMapNode | Convert an integer index selection to an integer map. Map type will match the selection type. | ||
| FChaosClothAssetSelectionToWeightMapNode | Convert an integer index selection to a vertex weight map where different map values can be set for selected and unselected vertices. | ||
| FChaosClothAssetSetPhysicsAssetNode | Replace the current physics assets to collide the simulation mesh against. | ||
| FChaosClothAssetSimulationAerodynamicsConfigNode | Aerodynamics properties configuration node. | ||
| FChaosClothAssetSimulationAnimDriveConfigNode | Anim drive properties configuration node. | ||
| FChaosClothAssetSimulationBackstopConfigNode | Backstop properties configuration node. | ||
| FChaosClothAssetSimulationBaseConfigNode | Base abstract class for all cloth asset config nodes. | ||
| FChaosClothAssetSimulationBendingConfigNode | Bending constraint property configuration node. | ||
| FChaosClothAssetSimulationBendingOverrideConfigNode | Bending constraint property override configuration node. | ||
| FChaosClothAssetSimulationCollisionConfigNode | Physics mesh collision properties configuration node. | ||
| FChaosClothAssetSimulationDampingConfigNode | Damping properties configuration node. | ||
| FChaosClothAssetSimulationDefaultConfigNode | Add default simulation properties to the cloth collection in the format of the skeletal mesh cloth editor. | ||
| FChaosClothAssetSimulationGravityConfigNode | Gravity properties configuration node. | ||
| FChaosClothAssetSimulationLongRangeAttachmentConfigNode | Long range attachment constraint property configuration node. | ||
| FChaosClothAssetSimulationMassConfigNode | Mass properties configuration node. | ||
| FChaosClothAssetSimulationMaxDistanceConfigNode | Maximum distance constraint property configuration node. | ||
| FChaosClothAssetSimulationMultiResConfigNode | Experimental Solver multires configuration node. | ||
| FChaosClothAssetSimulationPBDAreaSpringConfigNode | Area spring constraint property configuration node. | ||
| FChaosClothAssetSimulationPBDBendingElementConfigNode | Bending element constraint property configuration node. | ||
| FChaosClothAssetSimulationPBDBendingSpringConfigNode | Bending spring constraint property configuration node. | ||
| FChaosClothAssetSimulationPBDEdgeSpringConfigNode | Edge spring constraint property configuration node. | ||
| FChaosClothAssetSimulationPressureConfigNode | Pressure properties configuration node. | ||
| FChaosClothAssetSimulationSelfCollisionConfigNode | Self-collision repulsion forces (point-face) properties configuration node. | ||
| FChaosClothAssetSimulationSelfCollisionSpheresConfigNode | Self-collision spheres properties configuration node. | ||
| FChaosClothAssetSimulationSolverConfigNode | Solver properties configuration node. | ||
| FChaosClothAssetSimulationStretchConfigNode | Stretching constraint property configuration node. | ||
| FChaosClothAssetSimulationStretchOverrideConfigNode | Stretching constraint property override configuration node. | ||
| FChaosClothAssetSimulationVelocityScaleConfigNode | Velocity scale properties configuration node. | ||
| FChaosClothAssetSimulationXPBDAnisoBendingConfigNode | XPBD anisotropic bending constraint property configuration node. | ||
| FChaosClothAssetSimulationXPBDAnisoSpringConfigNode | XPBD anisotropic spring constraint property configuration node. | ||
| FChaosClothAssetSimulationXPBDAnisoStretchConfigNode | XPBD anisotropic stretch constraint property configuration node. | ||
| FChaosClothAssetSimulationXPBDAreaSpringConfigNode | XPBD area spring constraint property configuration node. | ||
| FChaosClothAssetSimulationXPBDBendingElementConfigNode | XPBD bending element constraint property configuration node. | ||
| FChaosClothAssetSimulationXPBDBendingSpringConfigNode | XPBD bending spring constraint property configuration node. | ||
| FChaosClothAssetSimulationXPBDEdgeSpringConfigNode | XPBD edge spring constraint property configuration node. | ||
| FChaosClothAssetSkeletalMeshImportNode | Import a skeletal mesh asset into the cloth collection simulation and/or render mesh containers. | ||
| FChaosClothAssetStaticMeshImportNode | Import a static mesh asset into the cloth collection simulation and/or render mesh containers. | ||
| FChaosClothAssetTerminalNode | Cloth terminal node to generate a cloth asset from a cloth collection. | ||
| FChaosClothAssetTerminalNodeRefreshAsset | Refresh structure for push buton customization. | ||
| FChaosClothAssetTransferSkinWeightsNode | Transfer the skinning weights set on a skeletal mesh to the simulation and/or render mesh stored in the cloth collection. | ||
| FChaosClothAssetTransformPositionsNode | |||
| FChaosClothAssetTransformUVsNode | |||
| FChaosClothAssetUSDImportNode | Copyright Epic Games, Inc. All Rights Reserved. | ||
| FChaosClothAssetWeightedValue | |||
| FChaosClothAssetWeightedValueNonAnimatable | |||
| FChaosClothAssetWeightedValueNonAnimatableNoLowHighRange | |||
| FChaosClothAssetWeightedValueOverride | |||
| FChaosClothAssetWeightMapToSelectionNode | Convert a vertex weight map to an integer selection set. | ||
| FWeightedValueBounds | Weight value bounds that could be used to build a cloth asset weighted value | ||
| FWeightMapTools | |||
| UChaosClothAssetDatasmithClothAssetFactory | Cloth asset factory providing and initializing cloth assets on behalf of the Datasmith importer. | ||
| UChaosClothAssetDatasmithClothComponentFactory | Cloth component factory providing and initializing cloth components on behalf of the Datasmith importer. |