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Unreal Engine C++ API Reference > Plugins > AudioSynesthesiaCore
Inheritance Hierarchy
- IPitchDetector
- FAutoCorrelationPitchDetector
- FFFTPeakPitchDetector
References
Module | AudioSynesthesiaCore |
Header | /Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesiaCore/Public/PitchTracker.h |
Include | #include "PitchTracker.h" |
Syntax
class IPitchDetector
Remarks
Pitch Detector Interface
A pitch detector identifies pitch information from a stream of input audio. The pitch detector should support multiple calls to `DetectPitches(...)_ originating from the same audio source.
Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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void | DetectPitches
(
const FAlignedFloatBuffer& InMonoAudio, |
Detect pitches from stream of audio. |
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void | Finalize
(
TArray< FPitchInfo >& OutPitches |
Mark the end of an audio stream. |