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Unreal Engine C++ API Reference > Runtime > SignalProcessing > DSP
Type
typedef TArray< float, FAudioBufferAlignedAllocator > FAlignedFloatBuffer
References
Module | SignalProcessing |
Header | /Engine/Source/Runtime/SignalProcessing/Public/DSP/AlignedBuffer.h |
Include | #include "DSP/AlignedBuffer.h" |