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UAudioGameplayVolumeProxy - Abstract proxy used on audio thread to represent audio gameplay volumes.
| Name | UAudioGameplayVolumeProxy |
| Type | class |
| Header File | /Engine/Plugins/AudioGameplayVolume/Source/AudioGameplayVolume/Public/AudioGameplayVolumeProxy.h |
| Include Path | #include "AudioGameplayVolumeProxy.h" |
Syntax
UCLASS (MinimalAPI, Abstract, EditInlineNew, HideDropDown)
class UAudioGameplayVolumeProxy : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UAudioGameplayVolumeProxy
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UAudioGameplayVolumeProxy
(
const FObjectInitializer& ObjectInitializer |
AudioGameplayVolumeProxy.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~UAudioGameplayVolumeProxy() |
AudioGameplayVolumeProxy.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| PayloadFlags | AudioGameplay::EComponentPayload | AudioGameplayVolumeProxy.h | |
| ProxyMutatorList | TArray< TSharedPtr< FProxyVolumeMutator > > | AudioGameplayVolumeProxy.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddPayloadType
(
PayloadFlags InType |
AudioGameplayVolumeProxy.h | ||
virtual bool ContainsPosition
(
const FVector& Position |
AudioGameplayVolumeProxy.h | ||
virtual void DrawVisualization
(
const UActorComponent* Component, |
Used for debug visualization of UAudioGameplayVolumeProxy in the editor | AudioGameplayVolumeProxy.h | |
void FindMutatorPriority
(
FAudioProxyMutatorPriorities& Priorities |
AudioGameplayVolumeProxy.h | ||
void GatherMutators
(
const FAudioProxyMutatorPriorities& Priorities, |
AudioGameplayVolumeProxy.h | ||
uint32 GetVolumeID() |
AudioGameplayVolumeProxy.h | ||
uint32 GetWorldID() |
AudioGameplayVolumeProxy.h | ||
bool HasPayloadType
(
PayloadFlags InType |
AudioGameplayVolumeProxy.h | ||
virtual void InitFromComponent
(
const UAudioGameplayVolumeComponent* Component |
AudioGameplayVolumeProxy.h |