| AAudioGameplayVolume |
AudioGameplayVolume - A spatial volume used to notify audio gameplay systems when the nearest audio listener enters or exits the volume. |
| FAudioGameplayVolumeEvent |
|
| FAudioGameplayVolumeListener |
FAudioGameplayVolumeListener |
| FAudioGameplayVolumeModule |
FAudioGameplayVolumeModule |
| FAudioGameplayVolumeProxyInfo |
FAudioGameplayVolumeProxyInfo - Holds information relating to which volumes our listeners are inside of |
| FInterpolatedInteriorSettings |
FInterpolatedInteriorSettings |
| FOnAudioGameplayVolumeProxyStateChange |
|
| FProxyMutator_Attenuation |
FProxyMutator_Attenuation - An audio thread representation of occlusion settings (volume attenuation) |
| FProxyMutator_Filter |
FProxyMutator_Filter - An audio thread representation of occlusion settings (volume filter) |
| FProxyMutator_Reverb |
FProxyMutator_Reverb - An audio thread representation of the reverb volume component |
| FProxyMutator_SubmixOverride |
FProxyMutator_SubmixOverride - An audio thread representation of Submix Overrides |
| FProxyMutator_SubmixSend |
FProxyMutator_SubmixSend - An audio thread representation of Submix Sends |
| FProxyVolumeMutator |
FProxyVolumeMutator - An audio thread representation of the payload for an AudioGameplayVolumeComponent. |
| UAGVConditionProxy |
UAGVConditionProxy - Proxy for use with the UAudioGameplayCondition interface |
| UAGVPrimitiveComponentProxy |
UAGVPrimitiveComponentProxy - Proxy based on a volume's primitive component |
| UAttenuationVolumeComponent |
UAttenuationVolumeComponent - Audio Gameplay Volume component for occlusion settings (volume attenuation) |
| UAudioGameplayVolumeComponent |
UAudioGameplayVolumeComponent - Component used to drive interaction with AudioGameplayVolumeSubsystem. |
| UAudioGameplayVolumeComponentBase |
UAudioGameplayVolumeComponentBase - Blueprintable component used to craft custom functionality with AudioGameplayVolumes. |
| UAudioGameplayVolumeMutator |
UAudioGameplayVolumeMutator - These components are used for more complex interactions with AudioGameplayVolumes. |
| UAudioGameplayVolumeProxy |
UAudioGameplayVolumeProxy - Abstract proxy used on audio thread to represent audio gameplay volumes. |
| UAudioGameplayVolumeSubsystem |
UAudioGameplayVolumeSubsystem |
| UFilterVolumeComponent |
UFilterVolumeComponent - Audio Gameplay Volume component for occlusion settings (volume filter) |
| UReverbVolumeComponent |
UReverbVolumeComponent - Audio Gameplay Volume component for reverb settings |
| USubmixOverrideVolumeComponent |
USubmixOverrideVolumeComponent - Audio Gameplay Volume component for submix effect chain overrides |
| USubmixSendVolumeComponent |
USubmixSendVolumeComponent - Audio Gameplay Volume component for submix sends |