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API > API/Plugins > API/Plugins/AudioGameplay > API/Plugins/AudioGameplay/FAudioComponentGroupDebug
References
| Module | AudioGameplay |
| Header | /Engine/Plugins/AudioGameplay/Source/AudioGameplay/Public/AudioComponentGroupDebug.h |
| Include | #include "AudioComponentGroupDebug.h" |
| Source | /Engine/Plugins/AudioGameplay/Source/AudioGameplay/Private/AudioComponentGroupDebug.cpp |
static FString GetDebugParamString
&40;
const FAudioParameter & Param
&41;
Remarks
Return a string with the name and value of an audio parameter, depending on which underlying type is held by the parameter