| FAnimNode_FootPlacement |
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| FAnimNode_OffsetRootBone |
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| FAnimNode_OrientationWarping |
Maintains a look at direction for the upper body (orientation), while rotating the lower body to match capsule velocity direction Does nothing if the root motion velocity direction matches the desired / current capsule velocity direction |
| FAnimNode_OverrideRootMotion |
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| FAnimNode_SlopeWarping |
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| FAnimNode_Steering |
Add procedural delta to the root motion attribute This is done via 2 techniques: 1) Scaling the root motion on an animation 2) Adding additional correction to root motion after accounting for the anticipated (potentially scaled) root motion The effects of 1) and 2) combine |
| FAnimNode_StrideWarping |
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| FAnimNode_WarpTest |
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| FCharacterData |
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| FDebugData |
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| FFootPlacemenLegDefinition |
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| FFootPlacementInterpolationSettings |
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| FFootPlacementPelvisSettings |
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| FFootPlacementPlantSettings |
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| FFootPlacementRootDefinition |
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| FFootPlacementTraceSettings |
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| FLegRuntimeData |
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| FPelvisRuntimeData |
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| FPlantResult |
Final result after post-adjustments (extension checks, heel lift, etc.) |
| FPlantRuntimeSettings |
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| FSlopeWarpingFootData |
Runtime foot data after validation, we guarantee these bones to exist |
| FSlopeWarpingFootDefinition |
Per foot definitions |
| FStrideWarpingFootDefinition |
Foot definition specifying the IK/FK foot bones and Thigh bone. |