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API > API/Plugins > API/Plugins/AnimationWarpingRuntime > API/Plugins/AnimationWarpingRuntime/FLegRuntimeData
Interpolation
| Name | FInterpolationData |
| Type | struct |
| Header File | /Engine/Plugins/Animation/AnimationWarping/Source/Runtime/Public/BoneControllers/AnimNode_FootPlacement.h |
| Include Path | #include "BoneControllers/AnimNode_FootPlacement.h" |
Syntax
struct FInterpolationData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| GroundHeightSpringState | FFloatSpringState | Ground alignment spring states. | BoneControllers/AnimNode_FootPlacement.h | |
| GroundRotationSpringState | FQuaternionSpringState | BoneControllers/AnimNode_FootPlacement.h | ||
| PlantOffsetRotationSpringState | FQuaternionSpringState | BoneControllers/AnimNode_FootPlacement.h | ||
| PlantOffsetTranslationSpringState | FVectorSpringState | Foot lock spring states. | BoneControllers/AnimNode_FootPlacement.h | |
| SeparatingPlaneOffset | FVector | BoneControllers/AnimNode_FootPlacement.h | ||
| SeparatingPlaneOffsetSpringState | FVectorSpringState | Separating plane spring states. | BoneControllers/AnimNode_FootPlacement.h | |
| UnalignedFootOffset | FTransform | Interpolated foot lock offset. | BoneControllers/AnimNode_FootPlacement.h |