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API > API/Plugins > API/Plugins/AnimToTextureEditor
References
| Module | AnimToTextureEditor |
| Header | /Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureMeshMapping.h |
| Include | #include "AnimToTextureMeshMapping.h" |
Syntax
class FSourceMeshToDriverMesh
Remarks
Creates Mapping between StaticMesh (Source) and SkeletalMesh (Driver)
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | DeformVerticesAndNormals
(
const TArray< FVector3f >& DriverVertices, |
Deforms Source Vertices with Driver Triangles. | |
| int32 | Returns Number of Source Vertices. | ||
| int32 | GetSourceNormals
(
TArray< FVector3f >& OutNormals |
Returns Source Normals. | |
| int32 | GetSourceVertices
(
TArray< FVector3f >& OutVertices |
Returns Source Vertices. | |
| void | ProjectSkinWeights
(
TArray< VertexSkinWeightMax >& OutSkinWeights |
Project SkinWeights. | |
| void | Update
(
const UStaticMesh* StaticMesh, |