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API > API/Plugins > API/Plugins/AnimToTextureEditor > API/Plugins/AnimToTextureEditor/FSourceMeshToDriverMesh
References
| Module | AnimToTextureEditor |
| Header | /Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Public/AnimToTextureMeshMapping.h |
| Include | #include "AnimToTextureMeshMapping.h" |
| Source | /Engine/Plugins/Experimental/AnimToTexture/Source/AnimToTextureEditor/Private/AnimToTextureMeshMapping.cpp |
void DeformVerticesAndNormals
&40;
const TArray< FVector3f > & DriverVertices,
TArray< FVector3f > & OutVertices,
TArray< FVector3f > & OutNormals
&41; const
Remarks
Deforms Source Vertices with Driver Triangles.