A comprehensive list of Unreal Engine's built-in plugins.
2D
Accessibility
Advertising
AI
- AISupport
- Environment Query Editor
- HTN planner
- Learning Agents
- MassAI
- MassCrowd
- ML Adapter
- ZoneGraph
- ZoneGraph Annotations
Analytics
- Adjust Analytics Provider
- Analytics Blueprint Library
- File Logging Analytics Provider
- Multicast Analytics Provider
Android
Android Background Service
Animation
- Animation Budget Allocator
- Animation Compression Library
- Animation Curve Expressions
- Animation Data
- Animation Locomotion Library
- Animation Modifier Library
- Animation Sharing
- Animation Warping
- Animator Kit
- AnimToTexture
- Blend Stack
- Chaos Cloth Generator
- Chaos Flesh Generator
- Chooser
- Cinematic Sequence Navigator Bridge
- ContextualAnimation
- Control Rig
- Control Rig Modules
- Control Rig Spline
- ControlRigPhysics
- Deformer Graph
- DNACalib Plugin v6.12.2
- Ease Curve Tool
- Evaluation Notifies
- GeneSplicer Plugin v9.8.2
- Hierarchy Table
- Hierarchy Table Animation
- IK Rig
- Level Sequence Navigator Bridge
- Live Link
- Live Link Control Rig
- Live Link Curve Debug UI
- Live Link Device Framework
- Live Link Hub
- Live Link Hub Example Device
- Live Link Hub Unreal Device
- Locomotor
- ML Deformer Detail Pose Model
- ML Deformer Framework
- ML Deformer Nearest Neighbor Model (DEPRECATED)
- ML Deformer Neural Morph Model
- ML Deformer Vertex Delta Model
- Motion Design Sequence Navigator Bridge
- Motion Trajectory
- Motion Warping
- Movie Scene Pose Search Tracks
- Mutable Dataflow Extensions
- Mutable Groom Extensions
- Optimus
- Packed Attributes
- Performance Capture Core
- Performance Capture Workflow
- Pose Search
- Relative IK Op
- Rig Mapper
- RigLogic Extensions For Mutable
- RigLogic for UAF
- RigLogic Plugin v10.3.0
- RigMapper Op
- Sequence Navigator
- Sequencer Anim Mixer
- Skeletal Mesh Editing Tools
- Skeletal Mesh Morph Target Editing Tools
- Trajectory Tools
- Tweening Utils
- UAF Anim Graph
- UAF Chooser
- UAF Control Rig
- UAF Pose Search
- UAF State Tree
- UAF Warping
- Unreal Animation Framework (UAF)
Audio
- Audio Capture
- Audio Definition Model (ADM)
- Audio Insights
- Audio Modulation
- Audio Motor Sim
- Audio Synesthesia
- AudioGameplay
- AudioGameplayVolume
- AudioWidgets
- Harmonix
- MetaSound
- Metasounds Experimental
- MicrosoftSpatialSound
- MotorSimOutputMotoSynth
- MotoSynth
- Music Environment
- Sound Cue Templates
- Sound Module Plugin
- Sound Utilities
- SoundFields
- Soundscape Plugin
- Spatialization
- Subtitles and Closed Captions
- Synthesis and DSP Effects
- TechAudioTools
- Wave Tables
- Waveform Editor
Augmented Reality
BackgroundHTTP
BlendSpace
Blueprints
- Blueprint C++ Header Preview
- Blueprint File Utilities
- Blueprint Stats
- Json Blueprint Utilities
- Property Access Node
Build Distribution
Cameras
Codecs
Compositing
- CompositeCore
- Composure
- HoldoutComposite
- Legacy Composure
- Lens Distortion (Deprecated)
- OpenCV Lens Distortion
Compression
Computer Vision
Content Browser
- Content Browser - Alias Data Source
- Content Browser - Asset Data Source
- Content Browser - Class Data Source
- Content Browser - File Data Source
CustomizableObjects
Database
Dataprep
Denoising
Device Profile Selectors
- Android Device Profile Selector
- Example Device Profile Selector
- IOS Device Profile Selector
- Linux Device Profile Selector
- Windows Device Profile Selector
Editor
- Actor Layer Utilities
- Actor Sequence (Experimental)
- Asset Manager Editor
- Asset Referencing Restrictions
- Asset Registry Export
- Asset Search
- Bridge
- ChaosEditor
- ChaosUserDataPT
- Curve Editor Tools
- Data Validation
- Editor DataflowGraph
- Facial Animation Bulk Importer
- Flow Production Tracking
- GameplayTagsEditor
- GeometryMode
- GPU Lightmass
- InstanceDataObject Fixup Tool
- Landscape Patch
- Level Sequence Editor
- Light Mixer
- Material Analyzer
- Media Player Editor
- Mesh Painting
- Mesh Resizing
- Modeling Tools Editor Mode
- Multi-User Editing
- NamingTokens
- Object Mixer
- Plugin Audit
- Plugin Browser
- Plugin Reference Viewer
- Plugin Template Tool
- Procedural Content Generation Framework (PCG)
- Procedural Content Generation Framework (PCG) External Data Interop
- Procedural Content Generation Framework (PCG) FastGeo Interop
- Procedural Content Generation Framework (PCG) Geometry Script Interop
- Procedural Content Generation Framework (PCG) Instanced Actors Interop
- Procedural Content Generation Framework (PCG) Nanite Assemblies Interop
- Procedural Content Generation Framework (PCG) Niagara Interop
- Procedural Content Generation Framework (PCG) Python Interop
- Procedural Content Generation Framework (PCG) Water Interop
- Proxy LOD Plugin (Experimental)
- Recovery Hub
- Replay Tracks (Experimental)
- Sample Tools Editor Mode
- Scriptable Tools Editor Mode
- Scriptable Tools Framework
- Sequence Validator
- Sequencer Anim Tools
- Skeletal Mesh Simplifier (Early Access)
- Static Mesh Editor Modeling Mode
- Submit Tool Editor Override
- TEDS: Editor Data Storage
- TEDS: Editor Data Storage Features
- Template Sequence
- TextureGraph
- Tool Palette for the Widget Editor
- Tool Presets
- UserToolBoxBasicCommand
- UserToolBoxCore
- Variant Manager
- Variant Manager Content
- Workspace
- World Partition HLOD Utilities
Encoders
Engine
Examples
Experimental
- Actor Palette
- Apple Image Utils
- BackChannel
- Batch Renamer
- Blueprint Snap Nodes Prototype
- Floating Properties
- Gizmo Editor Mode
- Material Designer Media Stream Bridge
- Media Stream
- Motion Design For nDisplay
- Neural Rendering
- New TRS Gizmos
- NNERuntimeBasicCpu
- PlainProps
- PlainPropsEngine
- PlainPropsUObject
- Remote Control Components
- RemoteSession
- Render Grid
- Serialization Utils
- SVG Importer
- Wave Function Collapse (Experimental)
- Web Socket Messaging
Exporters
Framework
FX
- Cascade Editor
- Cascade To Niagara Converter
- Niagara
- Niagara MRQ Support
- Niagara Nanite
- NiagaraFluids
- NiagaraPreviewContent
- NiagaraSimCaching
Gameplay
- AI Behaviors
- ArchVis Character
- CharacterAI
- Common Conversation
- Data Registry
- Draw Debug Library
- Game Features
- Gameplay Abilities
- Gameplay Abilities Game Feature Actions
- Gameplay Graph
- GameplayInteractions
- GameplayStateTree
- InstancedActors
- InteractionInterface
- MassEntity
- MassGameplay
- Modular Gameplay
- Mover
- Mover Examples
- Mover UAF
- MoverTests
- NavCorridor
- Network Prediction
- Network Prediction Extras
- PropertyBindingUtils
- SmartObjects
- StateTree
- Struct Utils
- Targeting System
- World Conditions
Gameplay Streaming
Geometry
- Alembic Groom Importer
- Field System
- Geometry
- Geometry Dataflow Nodes
- Geometry Processing
- Geometry Script
- GeometryFlow
- Groom
- Hair Card Generator
- Hair Modeling Toolset
Graphics
Importers
- Alembic Importer
- AxF Importer
- Chaos Caching USD
- Datasmith C4D Importer
- Datasmith CAD Importer
- Datasmith Content
- Datasmith FBX Importer
- Datasmith Importer
- Datasmith Interchange
- Geometry Cache
- Interchange Editor
- Interchange Framework
- Interchange Framework Assets
- Interchange OpenUSD
- Interchange OpenVDB
- MDL Importer
- USD Importer
- USD Importer MDL integration
- USD Multi-User synchronization
Input
Input Devices
- Game Input (Windows)
- Game Input Base
- MIDI Device Support
- OSC (Open Sound Control)
- Steam Controller Plugin
- Stylus & Tablet Plugin
- Windows DualShock
- Windows RawInput
- Windows Virtual Keyboard
- XInput Device
Insights
- Animation Insights
- Chaos Insights
- Insights Data Source Filters
- IoStore Insights
- Mass Insights
- Network Prediction Insights
- RDG Insights
- Slate Insights
IOT
Learning
Localization
Media
Media Players
- AJA Media Player
- Android Camera Player
- Android Media Player
- Android Movie Player
- Apple Movie Player
- Apple ProRes Decoder for Electra
- Apple ProRes Media
- Audio Capture Timecode Provider
- AVF Media Player
- Avid DNxHD® decoder for Electra
- Avid DNxHR/DNxMXF Media Plugin
- Bink Media
- Blackmagic Media Player
- D3D12 Hardware accelerated video decoding plugin for the Electra media player
- Electra Codecs
- Electra Player
- Electra Player Content Decryption Module
- Electra Player Subtitle Module
- Electra Player Utilities
- FLAC audio decoder for Electra
- HAP Decoder for Electra
- HAP Media
- Image Sequence Media Player
- Legacy - Linear Timecode Reader
- Media Foundation Media Player
- Media Framework Utilities
- MotionJPEG Decoder for Electra
- Movie Player for WebM files
- NDI Media
- Opus audio decoder for Electra
- VP8 and VP9 software decoder for Electra
- WebM Video Player
- Windows Movie Player
- WMF Media Player
Mesh
Messaging
- Discovery Beacon Receiver
- Epic Stage App
- Localizable Message
- Messaging Debugger
- QUIC Messaging
- Remote Control Actor Modifier Bridge
- Remote Control API
- Remote Control Interception API
- Remote Control Protocol DMX
- Remote Control Protocol MIDI
- Remote Control Protocol OSC
- Remote Control Web Interface
- TCP Messaging
- UDP Messaging
MetaHuman
- MetaHuman Animator
- MetaHuman Animator Calibration Diagnostics
- MetaHuman Animator Calibration Processing
- MetaHuman Core Tech
- MetaHuman Creator
- MetaHuman Creator - UAF support
- MetaHuman Live Link
- MetaHuman SDK
Misc
- AES GCM network packet handler
- AES network packet handler
- Color Grading
- Data Charts
- DMX Modular Features
- DTLS network packet handler
- Experimental WebSocket Networking Plugin
- Global Configuration Data
- JSON Web Token Plugin
- Live Link Over nDisplay
- Mac Graphics Switching
- nDisplay
- nDisplay Modular Features
- Platform Cryptography Plugin
- RigVM
- Sun Position Calculator
- Warp Utils
- Wizard for mobile packaging scenarios
Mixed Reality
ML
Mobile
- Mobile Location Services - Android Implementation
- Mobile Location Services - IOS Implementation
- Mobile Location Services Blueprints Library
- Mobile Patching Utilities
- Optional Mobile Features Blueprint Library
- ReplayKit for iOS
Movie Players
Mutable
Networking
- Concert - Main
- Concert Replication Scripting
- Concert Shared Slate
- Concert Shared Slate
- Concert Sync - Client
- Concert Sync - Server
- Concert Sync - Test
- Concert Sync Core
- ConcertInsightsClient
- ConcertInsightsCore
- ConcertInsightsServer
- ConcertInsightsVisualizer
- Iris
- Multi User Server
- Multi-server Replication
- Netcode Unit Test
- Netcode Unit Test - Unreal Engine
- Replication System Test Plugin
- Steam Sockets
Online
Online Platform
- Chunk Downloader
- EOS Overlay Input Provider
- EOS Shared
- EOS Voice Chat
- Firebase
- Google Cloud Messaging
- HTTP Chunk Installer
- Online Base
- Online Framework Plugin
- Online Services
- Online Services EOS
- Online Services EOS (Game Services)
- Online Services Epic Common
- Online Services Null
- Online Services OSS Adapter
- Online Subsystem
- Online Subsystem Amazon
- Online Subsystem Apple
- Online Subsystem EOS
- Online Subsystem Facebook
- Online Subsystem Google
- Online Subsystem GooglePlay
- Online Subsystem iOS
- Online Subsystem NULL
- Online Subsystem Steam
- Online Subsystem Tencent
- Online Subsystem Utils
- Socket Subsystem EOS
- Socket Subsystem Steam (IP)
- Steam Shared Module
- Voice Chat Interface
- Web Authentication Plugin
Other
- Asset Tags
- BaseCharacterFXEditor
- BaseMaterial
- CelestialVault
- Chaos Cloth Asset Editor
- Color Correction Regions (CCR)
- Command Link Server
- ControlFlows
- CryptoKeys
- Datasmith Runtime
- DaySequence
- Editor System Configuration Assistant
- EditorDebugTools
- Engine Asset Definitions
- ExampleCharacterFXEditor
- Experimental Mesh Modeling Toolset
- Fab
- Full Body IK
- GameplayBehaviorSmartObjects
- GeometryCacheLevelSequenceBaker
- GeoReferencing
- ImageWidgets
- Landmass
- Launcher Chunk Installer
- LightWeightInstancesEditor
- Live Update for Slate
- LiveLinkFaceImporter
- MediaViewer
- Mesh LOD Toolset
- Mesh Modeling Toolset
- MetaHumanRuntime
- Mover Integrations
- Niagara Example Custom DataInterface
- PCG Biome Core
- PCG Biome Sample
- Post Process Material Chain Graph
- Skeletal Merging
- State Graph
- SurfaceEffects
- TraceUtilities
- UAF Mirroring
- UAF Tests
- USD Core
- UVEditor
Performance
Peripherals
Physics
- Apex Destruction
- Chaos Cloth
- Chaos Cloth Asset
- Chaos Cloth Editor
- Chaos Flesh
- Chaos Modular Vehicle
- Chaos Modular Vehicle Examples
- Chaos Mover
- Chaos Outfit Asset
- Chaos Rigid Asset
- Chaos Solver
- Chaos Visual Debugger
- ChaosCaching
- ChaosVehiclesPlugin
- Fracture
- PhysicsControl
- Planar Cut
- Render Trace
- Tet Meshing
Platform
PreLoadScreenMoviePlayer
Profiling
Programming
- 10X Editor Integration
- Code Editor
- Code View
- KDevelop Integration
- Plugin Utilities
- Visual Studio Code Integration
- Visual Studio Integration
- XCode Integration
Rendering
- Blueprint Material and Texture Nodes
- Cable Component
- Cinematic Prestreaming
- Compute Framework
- Custom Mesh Component
- Dump GPU Services
- Dynamic Wind
- External GPU Statistics
- Geometry Cache from Alembic File(Experimental)
- GPU Reshape Plugin
- HDRIBackdrop
- Image Plate
- LiDAR Point Cloud Support
- Media Compositing
- Movie Render Queue
- Movie Render Queue Additional Render Passes
- Nanite Assembly Editor Utilities
- Nanite Displaced Mesh
- OpenColorIO (OCIO)
- PIX on Windows GPU Capture Plugin
- Procedural Mesh Component
- Virtual Heightfield Mesh
- Volumetrics
Runtime
Scripting
- Editor Scripting Utilities
- MLflow
- Python Editor Script Plugin
- Python Foundation Packages
- Python ML Package
- Sequencer Scripting
- Slate Scripting
- TargetDeviceServices scripting library
- Tensorboard
Security
Source Control
Telemetry
Testing
- Audio Code Quality Tests
- Automation Driver Tests
- Automation Utilities
- Code Quality Tests Unreal Test Plugin
- Editor Tests
- Enhanced Input Code Quality Unreal Test Plugin
- Experimental Code Quality Unreal Test Plugin
- FbxAutomationTestBuilder
- Functional Testing Editor
- Gauntlet
- Interchange Tests
- Python Automation Test
- RHI Tests
- Runtime Tests
- TestFramework
- TestSamples
- WidgetAutomationTests
Text
UI
- Common UI Plugin
- Field Notification Trace
- Slate Model View Viewmodel
- SlateIM
- UIFramework
- UMG Viewmodel
- UMG Viewmodel for UMG Preview
- UMG Widget Preview
- Web Browser
- Web Browser to Native Proxying
Uncategorized
Virtual Production
- Actor Modifier
- Actor Modifier Core
- Camera Calibration
- Camera Calibration Core
- Camera Calibration Machine Learning
- Capture Data
- Capture Manager Application
- Capture Manager Core
- Capture Manager Devices
- Capture Manager Editor
- CineCameraRigs
- CineCameraSceneCapture
- Cinematic Assembly Tools (CAT)
- Cloners and Effectors
- Composite Plane
- Console Variables Editor
- Custom Details View
- Datasmith MVR
- DMX Control Console
- DMX DisplayCluster
- DMX Engine
- DMX Fixtures
- DMX GDTF
- DMX Pixel Mapping
- DMX Protocol
- Geometry Mask
- ICVFX
- ICVFXTesting
- Inline Material Instance
- Led Wall Calibration
- Lens Component
- LevelSnapshots
- LiveLinkCamera
- LiveLinkFreeD
- LiveLinkInputDevice
- LiveLinkLens
- LiveLinkMasterLockit
- LiveLinkOpenTrackIO
- LiveLinkOpenVR
- LiveLinkPrestonMDR
- LiveLinkVRPN
- LiveLinkXR
- Material Designer
- Media IO Framework
- Motion Design
- nDisplay Launch
- NVIDIA Rivermax Media Streaming
- NVIDIA Rivermax Media synchronization for nDisplay
- Operator Stack
- Playlists
- Property Animator
- Property Animator Core
- RivermaxCore
- Stage Monitor
- Storm Sync
- Storm Sync Motion Design Bridge
- Switchboard
- Take Recorder
- Take Recorder Multi-User synchronization
- Texture Share
- Timecode Synchronizer (Deprecated)
- Timed Data Monitor
- Virtual Production Roles
- Virtual Production Settings
- Virtual Production Utilities
- Virtual Scouting
- VirtualCamera
- VirtualCameraCore
- XR Creative Framework
Virtual Reality
- Mixed Reality Capture Framework
- OpenXR
- OpenXREyeTracker
- OpenXRHandTracking
- OpenXRMsftHandInteraction
- OpenXRViveTracker
- Sample Mesh Reconstructor
- SimpleHMD
- XRBase
- XRScribe