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Unreal Engine C++ API Reference > Editor > UnrealEd > Subsystems
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- USubsystem
- UDynamicSubsystem
- UEditorSubsystem
- UBrushEditingSubsystem
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Subsystems/BrushEditingSubsystem.h |
Include | #include "Subsystems/BrushEditingSubsystem.h" |
Syntax
class UBrushEditingSubsystem : public UEditorSubsystem
Constructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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void | ||
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bool | ||
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bool | ||
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bool | ProcessClickOnBrushGeometry
(
FLevelEditorViewportClient* ViewportClient, |
|
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void | UpdateGeometryFromBrush
(
ABrush* Brush |
|
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void |