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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Subsystems > API/Editor/UnrealEd/Subsystems/UBrushEditingSubsystem
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Subsystems/BrushEditingSubsystem.h |
| Include | #include "Subsystems/BrushEditingSubsystem.h" |
virtual bool ProcessClickOnBrushGeometry
&40;
FLevelEditorViewportClient &42; ViewportClient,
HHitProxy &42; InHitProxy,
const FViewportClick & Click
&41;