Navigation
Unreal Engine C++ API Reference > Editor > UnrealEd > Subsystems > UBrushEditingSubsystem
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Subsystems/BrushEditingSubsystem.h |
Include | #include "Subsystems/BrushEditingSubsystem.h" |
virtual void UpdateGeometryFromSelectedBrushes&40;&41;