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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Settings
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UContentBrowserSettings
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/Settings/ContentBrowserSettings.h |
| Include | #include "Settings/ContentBrowserSettings.h" |
Syntax
class UContentBrowserSettings : public UObject
Remarks
Implements content browser settings. These are global not per-project
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bDisplayContentFolderSuffix | Whether to append 'Content' text to displayed folder names | |
| bool | bDisplayFriendlyNameForPluginFolders | Whether display friendly name as plugin folder names | |
| bool | bEnableRealtimeMaterialInstanceThumbnails | Enables the rendering of Material Instance thumbnail previews | |
| bool | bOrganizeFolders | Whether to organize folders in the content browser | |
| bool | bShowAllFolder | Whether to group root folders under a common folder in the path view | |
| bool | DisplayEmptyFolders | Whether to empty display folders in the asset view of the content browser. | |
| bool | DisplayFolders | Whether to display folders in the asset view of the content browser. | |
| bool | FilterRecursively | Whether to filter recursively when a filter is applied in the asset view of the content browser. | |
| int32 | NumObjectsToLoadBeforeWarning | The number of objects to load at once in the Content Browser before displaying a warning about loading many assets | |
| bool | RealTimeThumbnails | Whether to render thumbnails for loaded assets in real-time in the Content Browser |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | Gets whether we are allowed to display the C++ folders or not | ||
| bool | Gets whether we are allowed to display the developers folder or not, optional flag ignoring the override | ||
| bool | Gets whether we are allowed to display the engine folder or not, optional flag ignoring the override | ||
| bool | Gets whether we are allowed to display the favorite folders or not | ||
| bool | Gets whether we are allowed to display the L10N folder (contains localized assets) or not | ||
| bool | Gets whether we are allowed to display the plugin folders or not | ||
| bool | Gets whether we should dock the collections view under the paths view | ||
| bool | Gets whether text searches should also search asset paths (instead of asset name only) | ||
| bool | Gets whether text searches should also search in asset class names | ||
| bool | Gets whether text searches should also search for collection names | ||
| FSettingChangedEvent & | |||
| void | SetDisplayCppFolders
(
bool bDisplay |
Sets whether we are allowed to display C++ folders or not | |
| void | SetDisplayDevelopersFolder
(
bool bInDisplayDevelopersFolder |
Sets whether we are allowed to display the developers folder or not, optional flag for setting override instead | |
| void | SetDisplayEngineFolder
(
bool bInDisplayEngineFolder |
Sets whether we are allowed to display the engine folder or not, optional flag for setting override instead | |
| void | SetDisplayFavorites
(
bool bInDisplayFavorites |
Sets whether we are allowed to display favorite folders or not | |
| void | SetDisplayL10NFolder
(
bool bInDisplayL10NFolder |
Sets whether we are allowed to display the L10N folder (contains localized assets) or not | |
| void | SetDisplayPluginFolders
(
bool bInDisplayPluginFolders |
Sets whether we are allowed to display the plugin folders or not | |
| void | SetDockCollections
(
bool bInDockCollections |
Sets whether we should dock the collections view under the paths view | |
| void | SetIncludeAssetPaths
(
bool bInclude |
Sets whether text searches should also search asset paths (instead of asset name only) | |
| void | SetIncludeClassNames
(
bool bInclude |
Sets whether text searches should also search in asset class names | |
| void | SetIncludeCollectionNames
(
bool bInclude |
Sets whether text searches should also search for collection names |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Called when a property on this object has been modified externally |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FSettingChangedEvent | Returns an event delegate that is executed when a setting has changed. |
Constants
| Name | Description |
|---|---|
| SettingChangedEvent | Holds an event delegate that is executed when a setting has changed. |
Deprecated Variables
| Type | Name | Description | |
|---|---|---|---|
| int32 | NumObjectsInRecentList_DEPRECATED | The number of objects to keep in the Content Browser Recently Opened filter |
Deprecated Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | GetDisplayDevelopersFolder
(
bool bExcludeOverride |
The bOverride flag is no longer necessary. The override can now be set on SAssetView::OverrideShowDeveloperFolders(). | |
| bool | GetDisplayEngineFolder
(
bool bExcludeOverride |
The bOverride flag is no longer necessary. The override can now be set on SAssetView::OverrideShowEngineFolder(). | |
| bool | GetDisplayPluginFolders
(
bool bExcludeOverride |
The bOverride flag is no longer necessary. The override can now be set on SAssetView::OverrideShowPluginFolders(). | |
| void | SetDisplayDevelopersFolder
(
bool bInDisplayDevelopersFolder, |
The bOverride flag is no longer necessary. The override can now be set on SAssetView::OverrideShowDeveloperFolders(). | |
| void | SetDisplayEngineFolder
(
bool bInDisplayEngineFolder, |
The bOverride flag is no longer necessary. The override can now be set on SAssetView::OverrideShowEngineFolder(). | |
| void | SetDisplayPluginFolders
(
bool bInDisplayPluginFolders, |
The bOverride flag is no longer necessary. The override can now be set on SAssetView::OverrideShowPluginFolders(). |