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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Kismet2
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/ChildActorComponentEditorUtils.h |
| Include | #include "Kismet2/ChildActorComponentEditorUtils.h" |
Syntax
class FChildActorComponentEditorUtils
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | ContainsChildActorSubtreeNode
(
const TArray< TSharedPtr< FSCSEditorTreeNode > >& InNodePtrs |
Returns true if any array element belongs to a child actor template | |
| void | FillChildActorContextMenuOptions
(
UToolMenu* Menu, |
Populates the given menu with additional options if the given SCS editor tree node represents a Child Actor node | |
| void | FillComponentContextMenuOptions
(
UToolMenu* Menu, |
Populates the given menu with options for the given Child Actor component | |
| EChildActorComponentTreeViewVisualizationMode | GetChildActorTreeViewVisualizationMode
(
UChildActorComponent* ChildActorComponent, |
Returns the component-specific visualization mode for the given child actor component | |
| TSharedPtr< FSCSEditorTreeNode > | GetOuterChildActorComponentNode
(
TSharedPtr< const FSCSEditorTreeNode > InNodePtr |
Returns the child actor component root node of a child actor subtree | |
| EChildActorComponentTreeViewVisualizationMode | Returns the default visualization mode for child actors in a component tree view | ||
| bool | IsChildActorNode
(
TSharedPtr< const FSCSEditorTreeNode > InNodePtr |
Returns true if the given SCS editor tree node is a child actor node | |
| bool | IsChildActorSubtreeNode
(
TSharedPtr< const FSCSEditorTreeNode > InNodePtr |
Returns true if the given SCS editor tree node belongs to a child actor template | |
| bool | Returns whether child actor tree view expansion is enabled in project settings | ||
| bool | ShouldExpandChildActorInTreeView
(
UChildActorComponent* ChildActorComponent, |
Whether to expand the given child actor component in a component tree view | |
| bool | ShouldShowChildActorNodeInTreeView
(
UChildActorComponent* ChildActorComponent, |
Whether the Child Actor should be shown in a component tree view for the given component |