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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Kismet2 > API/Editor/UnrealEd/Kismet2/FChildActorComponentEditorUtils
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/ChildActorComponentEditorUtils.h |
| Include | #include "Kismet2/ChildActorComponentEditorUtils.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/ChildActorComponentEditorUtils.cpp |
static bool ShouldExpandChildActorInTreeView
(
UChildActorComponent * ChildActorComponent,
EChildActorComponentTreeViewVisualizationMode DefaultVisOverride
)
Remarks
Whether to expand the given child actor component in a component tree view
Parameters
| Name | Description |
|---|---|
| DefaultVisOverride | If different than UseDefault, overrides the default ChildActorComponentTreeViewVisualizationMode from the project settings and forces child actor tree view expansion to be enabled. |