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API > API/Editor > API/Editor/UnrealEd
Inheritance Hierarchy
- FPreviewScene
- FTickableEditorObject
- FThumbnailPreviewScene
- FAnimationSequenceThumbnailScene
- FAnimBlueprintThumbnailScene
- FBlendSpaceThumbnailScene
- FClassActorThumbnailScene
- FBlueprintThumbnailScene
- FClassThumbnailScene
- FFleshAssetThumbnailScene
- FGeometryCacheThumbnailScene
- FGeometryCollectionThumbnailScene
- FIKRetargeterThumbnailScene
- FMaterialThumbnailScene
- FParticleSystemThumbnailScene
- FPhysicsAssetThumbnailScene
- FSkeletalMeshThumbnailScene
- FStaticMeshThumbnailScene
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/ThumbnailHelpers.h |
| Include | #include "ThumbnailHelpers.h" |
Syntax
class FThumbnailPreviewScene :
public FPreviewScene,
public FTickableEditorObject
Constructors
| Type | Name | Description | |
|---|---|---|---|
| Constructor |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FSceneView * | CreateView
(
FSceneViewFamily* ViewFamily, |
Allocates then adds an FSceneView to the ViewFamily. | |
| float | GetBoundsZOffset
(
const FBoxSphereBounds& Bounds |
Helper function to get the bounds offset to display an asset | |
| void | GetViewMatrixParameters
(
const float InFOVDegrees, |
Gets parameters to create a view matrix to be used by CreateView(). |
Overridden from FTickableObjectBase
| Type | Name | Description | |
|---|---|---|---|
| TStatId | GetStatId () |
Return the stat id to use for this tickable | |
| ETickableTickType | Virtual that can be overloaded by the inheriting class. | ||
| void | Tick
(
float DeltaTime |
Begin FTickableEditorObject |
Deprecated Functions
| Type | Name | Description | |
|---|---|---|---|
| void | GetView
(
FSceneViewFamily* ViewFamily, |
Use CreateView |