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API > API/Editor > API/Editor/UnrealEd
Inheritance Hierarchy
- FPreviewScene
- FTickableEditorObject
- FThumbnailPreviewScene
- FClassActorThumbnailScene
- FBlueprintThumbnailScene
- FClassThumbnailScene
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/ThumbnailHelpers.h |
| Include | #include "ThumbnailHelpers.h" |
Syntax
class FClassActorThumbnailScene : public FThumbnailPreviewScene
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| FBoxSphereBounds | |||
| USceneThumbnailInfo * | GetSceneThumbnailInfo
(
const float TargetDistance |
Get the scene thumbnail info to use for the object currently being rendered | |
| bool | IsValidComponentForVisualization
(
const UActorComponent* Component |
Returns true if this component can be visualized | |
| void | SpawnPreviewActor
(
UClass* Obj |
Sets the object (class or blueprint) used in the next CreateView() |
Overridden from FThumbnailPreviewScene
| Type | Name | Description | |
|---|---|---|---|
| void | GetViewMatrixParameters
(
const float InFOVDegrees, |
FThumbnailPreviewScene implementation. |