Navigation
API > API/Editor > API/Editor/UnrealEd
Inheritance Hierarchy
- FPreviewScene
- FTickableEditorObject
- FThumbnailPreviewScene
- FSkeletalMeshThumbnailScene
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/ThumbnailHelpers.h |
| Include | #include "ThumbnailHelpers.h" |
Syntax
class FSkeletalMeshThumbnailScene : public FThumbnailPreviewScene
Constructors
| Type | Name | Description | |
|---|---|---|---|
| Constructor |
Functions
| Type | Name | Description | |
|---|---|---|---|
| ASkeletalMeshActor * | Returns the preview actor within the scene | ||
| void | SetDrawDebugSkeleton
(
bool bInDrawDebugSkeleton, |
Set whether to draw debug skeleton | |
| void | SetSkeletalMesh
(
USkeletalMesh* InSkeletalMesh |
Sets the skeletal mesh to use in the next CreateView() |
Overridden from FThumbnailPreviewScene
| Type | Name | Description | |
|---|---|---|---|
| void | GetViewMatrixParameters
(
const float InFOVDegrees, |
FThumbnailPreviewScene implementation. |