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API > API/Editor > API/Editor/UnrealEd
Inheritance Hierarchy
- FPreviewScene
- FTickableEditorObject
- FThumbnailPreviewScene
- FMaterialThumbnailScene
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/ThumbnailHelpers.h |
| Include | #include "ThumbnailHelpers.h" |
Syntax
class FMaterialThumbnailScene : public FThumbnailPreviewScene
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bForcePlaneThumbnail | Material being used for something that only makes sense to visualize as a plane (UI, particle sprites) | |
| AStaticMeshActor * | PreviewActor | The static mesh actor used to display all material thumbnails |
Constructors
| Type | Name | Description | |
|---|---|---|---|
| Constructor |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | SetMaterialInterface
(
UMaterialInterface* InMaterial |
Sets the material to use in the next CreateView() | |
| bool | ShouldSetSeparateTranslucency
(
UMaterialInterface* InMaterial |
Overridden from FThumbnailPreviewScene
| Type | Name | Description | |
|---|---|---|---|
| void | GetViewMatrixParameters
(
const float InFOVDegrees, |
FThumbnailPreviewScene implementation. |