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API > API/Editor > API/Editor/UnrealEd
Inheritance Hierarchy
- TSharedFromThis
- FComponentClassComboEntry
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/SComponentClassCombo.h |
| Include | #include "SComponentClassCombo.h" |
Syntax
class FComponentClassComboEntry : public TSharedFromThis< FComponentClassComboEntry >
Constructors
| Type | Name | Description | |
|---|---|---|---|
FComponentClassComboEntry
(
const FString& InHeadingText |
|||
FComponentClassComboEntry
(
const FString& InHeadingText, |
|||
FComponentClassComboEntry
(
const FString& InHeadingText, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | AddReferencedObjects
(
FReferenceCollector& Collector |
||
| UObject * | |||
| FString | |||
| FString | GetClassName () |
||
| TSubclassOf< UActorComponent > | |||
| EComponentCreateAction::Type | |||
| const FString & | |||
| FString | |||
| const FString & | |||
| const UClass * | GetIconClass () |
||
| FName | |||
| FOnSubobjectCreated & | |||
| int32 | |||
| TSharedPtr< IUnloadedBlueprintData > | If the component type is not loaded, this stores data that can be used for class filtering. | ||
| bool | IsClass () |
||
| bool | IsHeading () |
||
| bool | |||
| bool | IsSeparator () |
||
| void | SetUnloadedBlueprintData
(
TSharedPtr< IUnloadedBlueprintData > InUnloadedBlueprintData |
Can optionally be called to set unloaded component type data to assist with class filtering. |