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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FComponentClassComboEntry
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/SComponentClassCombo.h |
| Include | #include "SComponentClassCombo.h" |
void SetUnloadedBlueprintData
&40;
TSharedPtr< IUnloadedBlueprintData > InUnloadedBlueprintData
&41;
Remarks
Can optionally be called to set unloaded component type data to assist with class filtering.