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Classes
| Type | Name | Description | |
|---|---|---|---|
| FBlendProfilePickerArgs | Argument used to set up the blend profile picker | ||
| FSkeletonTreeArgs | Init params for a skeleton tree widget | ||
| FSkeletonTreeBuilder | |||
| FSkeletonTreeBuilderArgs | Options for skeleton building | ||
| FSkeletonTreeBuilderOutput | Output struct for builders to use | ||
| FSkeletonTreeFilterArgs | Basic filter used when re-filtering the tree | ||
| FSkeletonTreeItem | Provides basic stub functionality for ISkeletonTreeItem-derived classes | ||
| FSkeletonTreeSelection | Helper for processing tree selections | ||
| IEditableSkeleton | Interface used to deal with skeletons that are currently being edited | ||
| ISkeletonEditor | |||
| ISkeletonEditorModule | |||
| ISkeletonTree | Interface used to deal with skeleton editing UI | ||
| ISkeletonTreeBuilder | Interface to implement to provide custom build logic to skeleton trees | ||
| ISkeletonTreeItem | Interface for a skeleton tree item | ||
| UBoneProxy | Proxy object used to display/edit bone transforms | ||
| USkeletonToolMenuContext |