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API > API/Editor > API/Editor/SkeletonEditor
References
| Module | SkeletonEditor |
| Header | /Engine/Source/Editor/SkeletonEditor/Public/SkeletonTreeBuilder.h |
| Include | #include "SkeletonTreeBuilder.h" |
Syntax
struct FSkeletonTreeBuilderArgs
Remarks
Options for skeleton building
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bShowAttachedAssets | Whether we should show attached assets | |
| bool | bShowBones | Whether we should show bones | |
| bool | bShowSockets | Whether we should show sockets | |
| bool | bShowVirtualBones | Whether we should show virtual bones |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FSkeletonTreeBuilderArgs
(
bool bInShowBones, |