Navigation
API > API/Editor > API/Editor/SkeletonEditor
Inheritance Hierarchy
- TSharedFromThis
- ISkeletonTreeBuilder
- FSkeletonTreeBuilder
References
| Module | SkeletonEditor |
| Header | /Engine/Source/Editor/SkeletonEditor/Public/ISkeletonTreeBuilder.h |
| Include | #include "ISkeletonTreeBuilder.h" |
Syntax
class ISkeletonTreeBuilder : public TSharedFromThis< ISkeletonTreeBuilder >
Remarks
Interface to implement to provide custom build logic to skeleton trees
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Build
(
FSkeletonTreeBuilderOutput& Output |
Build an array of skeleton tree items to display in the tree. | |
| void | Filter
(
const FSkeletonTreeFilterArgs& InArgs, |
Apply filtering to the tree items | |
| ESkeletonTreeFilterResult | FilterItem
(
const FSkeletonTreeFilterArgs& InArgs, |
Allows the builder to contribute to filtering an item | |
| void | Initialize
(
const TSharedRef< class ISkeletonTree >& InSkeletonTree, |
Setup this builder with links to the tree and preview scene | |
| bool | Get whether this builder is showing bones | ||
| bool | Get whether this builder is showing bones | ||
| bool | Get whether this builder is showing bones |