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API > API/Editor > API/Editor/Sequencer > API/Editor/Sequencer/FSequencerTimeSliderController
Utility struct for converting between scrub range space and local/absolute screen space
| Name | FScrubRangeToScreen |
| Type | struct |
| Header File | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h |
| Include Path | #include "SequencerTimeSliderController.h" |
Syntax
struct FScrubRangeToScreen
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FScrubRangeToScreen
(
const TRange< double >& InViewInput, |
SequencerTimeSliderController.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PixelsPerInput | float | SequencerTimeSliderController.h | ||
| ViewStart | double | SequencerTimeSliderController.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
float InputToLocalX
(
double Input |
Curve Input domain -> local Widget Space | SequencerTimeSliderController.h | |
double LocalDeltaXToDeltaInput
(
float ScreenDeltaX |
Local Widget Space -> Curve Input domain. | SequencerTimeSliderController.h | |
double LocalXToInput
(
float ScreenX |
Local Widget Space -> Curve Input domain. | SequencerTimeSliderController.h |