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Unreal Engine C++ API Reference > Editor > Sequencer > FSequencerTimeSliderController
References
Module | Sequencer |
Header | /Engine/Source/Editor/Sequencer/Private/SequencerTimeSliderController.cpp |
Include | #include "SequencerTimeSliderController.cpp" |
Syntax
struct FDrawTickArgs
Variables
Type | Name | Description | |
---|---|---|---|
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FGeometry | AllottedGeometry | Geometry of the area |
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bool | bMirrorLabels | Whether or not to mirror labels |
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bool | bOnlyDrawMajorTicks | Whether or not to only draw major ticks |
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FSlateRect | CullingRect | Culling rect of the area |
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ESlateDrawEffect | DrawEffects | Draw effects to apply |
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float | MajorTickHeight | Height in of major ticks |
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int32 | StartLayer | Start layer for elements |
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FLinearColor | TickColor | Color of each tick |
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float | TickOffset | Offset in Y where to start the tick |