Navigation
API > API/Editor > API/Editor/Sequencer > API/Editor/Sequencer/FSequencerTimeSliderController
| Name | FDrawTickArgs |
| Type | struct |
| Header File | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h |
| Include Path | #include "SequencerTimeSliderController.h" |
Syntax
struct FDrawTickArgs
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AllottedGeometry | FGeometry | Geometry of the area | SequencerTimeSliderController.h | |
| bMirrorLabels | bool | Whether or not to mirror labels | SequencerTimeSliderController.h | |
| bOnlyDrawMajorTicks | bool | Whether or not to only draw major ticks | SequencerTimeSliderController.h | |
| CullingRect | FSlateRect | Culling rect of the area | SequencerTimeSliderController.h | |
| DrawEffects | ESlateDrawEffect | Draw effects to apply | SequencerTimeSliderController.h | |
| MajorTickHeight | float | Height in of major ticks | SequencerTimeSliderController.h | |
| StartLayer | int32 | Start layer for elements | SequencerTimeSliderController.h | |
| TickColor | FLinearColor | Color of each tick | SequencerTimeSliderController.h | |
| TickOffset | float | Offset in Y where to start the tick | SequencerTimeSliderController.h |