Navigation
Unreal Engine C++ API Reference > Editor > Persona
Inheritance Hierarchy
- IHasPersonaToolkit
- FIKRetargetEditor
- FIKRigEditorToolkit
- FMLDeformerEditorToolkit
- FPhysicsControlProfileEditorToolkit
- IAnimationBlueprintEditor
- IAnimationEditor
- IOptimusEditor
- IPhysicsAssetEditor
- ISkeletalMeshEditor
- ISkeletonEditor
References
Module | Persona |
Header | /Engine/Source/Editor/Persona/Public/IHasPersonaToolkit.h |
Include | #include "IHasPersonaToolkit.h" |
Syntax
class IHasPersonaToolkit
Remarks
Interface implemented by objects that hold a persona toolkit
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
TSharedRef< class IPersonaToolkit > | Get the toolkit held by this object |