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Unreal Engine C++ API Reference > Runtime > Engine > EdGraph > UEdGraphNode
- UEdGraphNode::CanSplitPin()
- UMaterialGraphNode_Knot::CanSplitPin()
- UConversationGraphNode_Knot::CanSplitPin()
- UK2Node_Knot::CanSplitPin()
- UK2Node_SetFieldsInStruct::CanSplitPin()
- UK2Node_Copy::CanSplitPin()
- UK2Node_CallFunction::CanSplitPin()
- UK2Node::CanSplitPin()
- UK2Node_Knot::CanSplitPin()
- UK2Node_SetFieldsInStruct::CanSplitPin()
- UK2Node_Copy::CanSplitPin()
- UK2Node_CallFunction::CanSplitPin()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/EdGraph/EdGraphNode.h |
Include | #include "EdGraph/EdGraphNode.h" |
virtual bool CanSplitPin
&40;
const UEdGraphPin &42; Pin
&41; const
Remarks
Whether or not struct pins belonging to this node should be allowed to be split or not.