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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UEdGraphSchema_K2
Type | Name | Description | |
---|---|---|---|
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void | GetReplaceVariableMenu
(
FToolMenuSection& Section, |
Create menu for variable get/set nodes which allows for the replacement of variables |
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void | GetReplaceVariableMenu
(
UToolMenu* Menu, |
Create sub menu that shows all possible variables that can be used to replace the existing variable reference |