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Unreal Engine C++ API Reference > Editor > BlueprintGraph > UEdGraphSchema_K2 > GetReplaceVariableMenu
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/EdGraphSchema_K2.h |
Include | #include "EdGraphSchema_K2.h" |
Source | /Engine/Source/Editor/BlueprintGraph/Private/EdGraphSchema_K2.cpp |
static void GetReplaceVariableMenu
&40;
UToolMenu &42; Menu,
class UK2Node_Variable &42; Variable,
UBlueprint &42; OwnerBlueprint,
bool bReplaceExistingVariable
&41;
Remarks
Create sub menu that shows all possible variables that can be used to replace the existing variable reference