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Unreal Engine C++ API Reference > Developer > ToolMenus
References
Module | ToolMenus |
Header | /Engine/Source/Developer/ToolMenus/Public/ToolMenuSection.h |
Include | #include "ToolMenuSection.h" |
Syntax
struct FToolMenuSection
Variables
Type | Name | Description | |
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TArray< FToolMenuEntry > | Blocks | |
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FNewSectionConstructChoice | Construct | |
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FToolMenuContext | Context | |
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FToolMenuInsert | InsertPosition | |
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TAttribute< FText > | Label | |
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FName | Name | |
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FToolMenuOwner | Owner | |
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TObjectPtr< UToolMenuSectionDynamic > | ToolMenuSectionDynamic |
Constructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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FToolMenuEntry & | AddDynamicEntry
(
const FName InName, |
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FToolMenuEntry & | AddDynamicEntry
(
const FName InName, |
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FToolMenuEntry & | AddEntry
(
const FToolMenuEntry& Args |
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FToolMenuEntry & | AddEntryObject
(
UToolMenuEntryScript* InObject |
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FToolMenuEntry & | AddMenuEntry
(
const TSharedPtr< const FUICommandInfo >& InCommand, |
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FToolMenuEntry & | AddMenuEntry
(
const FName InNameOverride, |
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FToolMenuEntry & | AddMenuEntry
(
const FName InName, |
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FToolMenuEntry & | AddMenuEntryWithCommandList
(
const TSharedPtr< const FUICommandInfo >& InCommand, |
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FToolMenuEntry & | AddSeparator
(
const FName InName |
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FToolMenuEntry & | AddSubMenu
(
const FName InName, |
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FToolMenuEntry & | AddSubMenu
(
const FName InName, |
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FToolMenuEntry & | AddSubMenu
(
const FName InName, |
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TContextType * | FindContext () |
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FToolMenuEntry * | ||
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const FToolMenuEntry * | ||
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void | InitSection
(
const FName InName, |
Deprecated Functions
Type | Name | Description | |
---|---|---|---|
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FToolMenuEntry & | AddMenuSeparator
(
const FName InName |
AddMenuSeparator has been deprecated. Use AddSeparator instead. |