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| Name | UReimportSoundFactory |
| Type | class |
| Header File | /Engine/Source/Editor/AudioEditor/Classes/Factories/ReimportSoundFactory.h |
| Include Path | #include "Factories/ReimportSoundFactory.h" |
Syntax
UCLASS (HideCategories=Object, CollapseCategories)
class UReimportSoundFactory :
public USoundFactory ,
public FReimportHandler
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UFactory → USoundFactory → UReimportSoundFactory
- FReimportHandler → UReimportSoundFactory
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UReimportSoundFactory
(
const FObjectInitializer& ObjectInitializer |
Factories/ReimportSoundFactory.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| OverwriteOtherAssetTypes | int8 | Factories/ReimportSoundFactory.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Factories/ReimportSoundFactory.h | |||
virtual int32 GetPriority() |
Factories/ReimportSoundFactory.h | ||
virtual EReimportResult::Type Reimport
(
UObject* Obj |
Factories/ReimportSoundFactory.h | ||
| Factories/ReimportSoundFactory.h |
Overridden from USoundFactory
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CleanUp() |
Factories/ReimportSoundFactory.h |