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API > API/Editor > API/Editor/AnimGraph
| Name | UAnimationGraph |
| Type | class |
| Header File | /Engine/Source/Editor/AnimGraph/Public/AnimationGraph.h |
| Include Path | #include "AnimationGraph.h" |
Syntax
UCLASS (BlueprintType)
class UAnimationGraph : public UEdGraph
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UEdGraph → UAnimationGraph
Derived Classes
UAnimationGraph derived class hierarchy
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UAnimationGraph
(
const FObjectInitializer& ObjectInitializer |
AnimationGraph.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BlendOptions | FAnimGraphBlendOptions | Blending options for animation graphs in Linked Animation Blueprints. | AnimationGraph.h |
|
| OnPinDefaultValueChanged | FOnPinDefaultValueChanged | Delegate fired when a pin's default value is changed | AnimationGraph.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void GetGraphNodesOfClass
(
TSubclassOf< UAnimGraphNode_Base > NodeClass, |
Returns contained graph nodes of the specified (or child) class | AnimationGraph.h |
|