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API > API/Editor > API/Editor/AnimGraph
| Name | UAnimationTransitionGraph |
| Type | class |
| Header File | /Engine/Source/Editor/AnimGraph/Public/AnimationTransitionGraph.h |
| Include Path | #include "AnimationTransitionGraph.h" |
Syntax
UCLASS (MinimalAPI)
class UAnimationTransitionGraph : public UAnimationGraph
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UEdGraph → UAnimationGraph → UAnimationTransitionGraph
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UAnimationTransitionGraph
(
const FObjectInitializer& ObjectInitializer |
AnimationTransitionGraph.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MyResultNode | TObjectPtr< class UAnimGraphNode_TransitionResult > | AnimationTransitionGraph.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UAnimGraphNode_TransitionResult * GetResultNode() |
AnimationTransitionGraph.h |