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API > API/Editor > API/Editor/AIGraph
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UEdGraphSchema
- UAIGraphSchema
- UConversationGraphSchema
- UEdGraphSchema_BehaviorTree
- UEdGraphSchema_EnvironmentQuery
References
| Module | AIGraph |
| Header | /Engine/Source/Editor/AIGraph/Classes/AIGraphSchema.h |
| Include | #include "AIGraphSchema.h" |
Syntax
class UAIGraphSchema : public UEdGraphSchema
Constructors
| Type | Name | Description | |
|---|---|---|---|
UAIGraphSchema
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| TSharedPtr< FAISchemaAction_NewNode > | AddNewNodeAction
(
FGraphActionListBuilderBase& ContextMenuBuilder, |
||
| TSharedPtr< FAISchemaAction_NewSubNode > | AddNewSubNodeAction
(
FGraphActionListBuilderBase& ContextMenuBuilder, |
||
| void | GetGraphNodeContextActions
(
FGraphContextMenuBuilder& ContextMenuBuilder, |
||
| void | GetSubNodeClasses
(
int32 SubNodeFlags, |
Overridden from UEdGraphSchema
| Type | Name | Description | |
|---|---|---|---|
| void | BreakNodeLinks
(
UEdGraphNode& TargetNode |
Breaks all links from/to a single node | |
| void | BreakPinLinks
(
UEdGraphPin& TargetPin, |
Breaks all links from/to a single pin | |
| void | BreakSinglePinLink
(
UEdGraphPin* SourcePin, |
Breaks the link between two nodes. | |
| FConnectionDrawingPolicy * | CreateConnectionDrawingPolicy
(
int32 InBackLayerID, |
Returns new FConnectionDrawingPolicy from this schema | |
| void | GetContextMenuActions
(
UToolMenu* Menu, |
Gets actions that should be added to the right-click context menu for a node or pin | |
| TSharedPtr< FEdGraphSchemaAction > | Returns schema action to create comment from implemention | ||
| int32 | GetNodeSelectionCount
(
const UEdGraph* Graph |
Returns the currently selected graph node count | |
| FLinearColor | GetPinTypeColor
(
const FEdGraphPinType& PinType |
Gets the draw color of a pin based on it's type. | |
| bool | ShouldHidePinDefaultValue
(
UEdGraphPin* Pin |
If we should disallow viewing and editing of the supplied pin |